/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 obelisk_reward_ptr.h

	$Header: $

	$NoKeywords: $

 ************************************************************************/

#if !defined( OBELISK_REWARD_PTR_H_INCLUDED )
#define OBELISK_REWARD_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "counted_ptr.h"

class t_obelisk_reward;

typedef t_counted_ptr< t_obelisk_reward > t_obelisk_reward_ptr;

#endif // OBELISK_REWARD_PTR_H_INCLUDED
